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Game info |
| | Shadow Of The Beast | | Genre | Action Adventure | Developer | Digital Developments | Publisher | ATARI | Released | 1992 | Rating
| Graphics: | 8.0 | Sound: | 8.0 | Gameplay: | 6.0 | Overall: | 7.0 |
| Reviewed by | ndial | Shadow of the Beast (aka Beast) is a side-scrolling action computer game developed by Reflections Interactive and published by Psygnosis in 1989 for the Commodore Amiga computers. This game offered unique for its time visuals and sound! Beast was ported to most 8/16 bit computers and consoles, including the Atari Lynx! |
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Review |
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STORY / GAMEPLAY
Shadow of the Beast takes place in a fantasy world where an Evil Lord called Maletoth kills Aabron's (our hero's) father and casts a spell to transform the young boy into a wild, strong and ugly beast (Aabron actually looks much like the ancient Greek god, Pan). Now Aabron must avenge his father's death and break the curse, gaining back his human nature. On his task, he must fight armed enemies, bloodthirsty monsters, magician lords, skeletons, avoid traps and finally confront the menacing Maletoth. The journey is hard and Aabron needs ample energy in order to survive. His only weapons are his bare hands plus some rare tools that he can use on the way. In terms of gameplay, Shadow of the Beast is one of the most difficult games ever created so it takes patience and some good skills to survive. And the Lynx port is no exception. The whole action is pretty fast and the enemies are fiercely attacking to kill Aabron. But, apart from the enemy hordes there are also deadly traps, maze-like stages (like the underground ones) and gigantic level bosses to kill.
GRAPHICS / SOUND The Atari Lynx port has wonderful visuals, featuring most of the original (Amiga) background details and having around 45 colors on-screen! Everything moves fast, the sprites are well animated while the backgrounds are among the best we've seen on this handheld console! There is a smooth enough four-levels parallax scrolling, that really adds to the great visuals of the title. The game's sound is also great, featuring most of the original tunes while there are several in-game sound effects (not sampled) that add a lot to the otherwise tough gameplay. | |
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Screenshots |
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Gameplay sample |
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| | Amiga (original version) |
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Hardware information |
| Atari LynxCPU: 8-bit CPU, 16-bit address space MOS Technology 6502 at 3.6MHz MEMORY: 64KB RAM GRAPHICS: Suzy (16-bit custom CMOS chip running at 16 MHz) supporting hardware drawing, unlimited number of high-speed sprites with collision detection, hardware high-speed sprite scaling, distortion, and tilting effects, hardware decoding of compressed sprite data, hardware clipping and multi-directional scrolling and variable frame rate (up to 75 frames/second). Note that it offers a 160x102 standard resolution in a LCD Screen of 3.5" diagonal, 4096 color (12-bit) palette and 16 simultaneous on-screen (more than 16 colors can be displayed by changing palettes after each scan line) SOUND: 4 channel stereo sound (Lynx II otherwise mono), 8-bit DAC for each channel. Capable of generating clear digitized sounds and harmonized music.
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| read more... | |
| 12bit RGB 4096-colours palette (16 on screen) | |
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Comments |
| | comment on 2014-04-17 18:39:19 | ndial | Join Date: 2009-06-03 | awesome port. better than the...Atari ST! | |
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